About Me

Hello World! My name is Grace and I am a game and narrative designer.I'm passionate about crafting immersive worlds and telling compelling stories that linger in players' hearts and minds long after they've put down the controller.I have worked on a number of smaller game projects and am currently working with DAQA as a QA Project Lead, where I am responsible for overseeing QA projects for indie - AAA game studios.I am certified in Game Design and Game Localization and have recently completed my MBA in Data Analytics. I am well versed in Unity and Unreal technical implementation. I am currently expanding my knowledge on combat design and C++ programming.If you are looking for someone to join your team, or work on projects, please feel free to reach out to me on LinkedIn!


Narrative Designer and Lore Master

Original TTRPG based on Scottish and Irish mythology.

Game Designer / UI/UX Designer

Redesign of the classic board game Monopoly. Created new board, community chest and chance cards, player roles and board wide events.


Game and Narrative Designer / UI/UX Designer

Cozy Simulation Game. 3 Day Spring Game Jam Entry. Featured in a number of "Let's Play" videos and streams. Overwhelmingly positive reviews.

Game and UI Designer

Underwater Rhythm Game. Lvl 99 Game Jam Entry. Appeared on multiple itch.io "Best Sellers" lists over 3 weeks in April-May 2023.

Game and Narrative Designer / UI/UX Designer

Cozy Simulation Game. 3 Day Spring Game Jam Entry. Featured in a number of "Let's Play" videos and streams. Overwhelmingly positive reviews.

Narrative Designer and Producer

3D Platformer Game. Won 2nd place in the Buddy Up Spring Game Jam 2023.

Game and Narrative Designer / Programmer

Visual Novel. Buddy Up Autumn Game Jam Entry 2022.


Creative Director

Ongoing 2D cozy simulation game. Responsible for the oversight of all creative decisions and making sure teams are working efficiently.


Game and Narrative Designer / UI/UX Designer

Open-World Top Down RPG. Created original game design documentation which was presented live to a panel of game design executives.

Game and UI Designer

Created original game design documentation for an ongoing class project.

Game and Narrative Designer / UI/UX Designer

Created a Hansel and Gretel inspired tower defense game.


Gardenia's Global Greenhouse

Game and Narrative Designer / UI/UX Designer

This game was submitted to the Cozy Spring Game Jam 2023 and received overwhelmingly positive reviews and appeared in multiple streamer videos on YouTube, Twitch, and TikTok.

  • Developed original game idea and documented all mechanic information.

  • Designed and implemented all UI assets including the menu/loading screens and in-game journal.

  • Wrote and implemented character dialogue.

  • Implemented sound affects and audio in game.


Like what you see? Check out more below!


S'Urchin (Searchin for Urchins)

Game Designer / UI/UX Designer

This game was submitted to the Lvl. 99 Game Jam and appeared on multiple Itch.io "Best Sellers" lists throughout April and May.

  • Developed original game idea and documented mechanic information.

  • Assisted with level design implementation.

  • Created animated sprite sheets and UI assets.

  • Implemented UI Menu and Loading Screens.


Like what you see? Check out more below!


Daisy Dew: Dream Defender

Narrative Designer and Producer

This game was submitted to the Buddy Up Spring 2023 Game Jam. It recieved 2nd place overall.

  • Developed original game idea and documented mechanic information.

  • Wrote and implemented character barks.

  • Recorded and implemented character barks.

  • Implemented UI Menu and Loading Screens.


Like what you see? Check out more below!


Royal Pain

Narrative Designer and Producer

This game was submitted to the Buddy Up Fall 2022 Game Jam. (Updated Version Coming Soon)

  • Wrote and programmed all in game dialogue.

  • Assisted with project management responsibilities.

  • Maintained game desgin doc.

  • Implemented UI Menu and Loading Screens.


Like what you see? Check out more below!


Monopoly: Tech'opoly

Game Designer and Producer

Revamped the classic board game Monopoly to fit a Silicon Valley theme and fix mechanic issues.
(Updated Version Coming Soon)

  • Redesigned game board, community chest and chance cards, and money.

  • Created "board wide events" and "player roles" to liven up gameplay.

  • Re-blanced all game components for smoother gameplay.

  • Assisted with prodouction tasks.

  • implemented all game components in TableTop Simulator.


Like what you see? Check out more below!


Thw Wooden Croaks Bookstore

Creative Director

Original 3D Cozy Simulation Game.
(Coming Soon)

  • Responsible for the oversight of all creative decisions.

  • Wrote 300+ original codex pages (books).

  • Created characters and defined game world.

  • Implemented in-game dialogue.

  • Oversaw recording sessions and in-game implementations.

Wooden Croaks Available Soon


Like what you see? Check out more below!


Arthurian Legend RPG

Game Designer

Original game pitch which was presented to a panel of game designers for the University of Washington Certification in Game Design.

  • Created original game concept.

  • Maintained game design document.

  • Created art and concept references.

  • Presented game pitch to a live panel.


Like what you see? Check out more below!


Post Apocalyptic Arthurian Legend RPG

Game Designer

Original game pitch which was created for the University of Washington Certification in Game Design.

  • Created original game concept.

  • Maintained game design document.

  • Created art and concept references.

  • Wrote character bios and codex pages.


Like what you see? Check out more below!


A "Grimm" Tower Defense

Game Designer

Original game pitch which was created for the University of Washington Certification in Game Design.

  • Created original game concept.

  • Maintained game design document.

  • Created art and concept references.

  • Created game UI wireframes.

  • Defined game levels and progression cycles.


Like what you see? Check out more below!


Doctor Eisenbarth: Traveling Physician

Narrative and Game Designer

This game was submitted to the Adventure Jam 2023. It recieved 38th out of 329 entries.

  • Created original game concept.

  • Maintained game design document.

  • Created art and concept references.

  • Created game UI wireframes and art assets.

  • Defined game levels and progression cycles.

  • Wrote and implemented all in game dialogue.


Like what you see? Check out more below!


Echoes from the Fae Realm

Narrative Designer and Lore Master

Original TTRPG campaign based off of Scottish and Irish mythology.

  • Created original game concept.

  • Maintained narrative documentation.

  • Created original characters and enemies.

  • Balanced game mechanics.